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One Shot, One Kill, No Skill: Why a Regular Gamer Started Paying to Cheat at Video GamesEven though Alienware and Syber are now offering flagship devices, the "Steam Machine" is really just a blueprint for a console-like gaming PC that encourages manufacturers to focus on things like form, size, and noise. That has resulted in way too many options, which actually contradicts the vision of simplicity Valve is working toward. Even the "official" offerings from Alienware and Syber range in price from $449 all the way up to $1,419 — at which point you have to ask, how is this different from shopping for a regular gaming PC? To add insult, Valve is offering Steam Machine preorders through the strangest of bedfellows: Gamestop.The speedier pace of combat and the addition of Injustice's background interaction are just two of the things that make Mortal Kombat X a better-playing game than its predecessor. Also, MKX feels like an attempt to move forward into new things, whereas MK9 was one large, albeit rebooted nostalgia trip. And it looks fantastic all the while. All of this is enough to make up for the game's handful of rough edges around story mode and some of its other options.Valve has just massively overhauled its Steam refund policy, allowing customers to apply for refunds on “nearly any purchase”, and for “any reason”. There are some small dependencies of course, and refunds differ between different types of products e.g. bundles, movies etc. The Counter-Strike: Global Offensive team just published a blog update detailing how future sets of beta keys for the game will be sent out. Key recipients will be selected from a pool of people that've completed a survey. The survey is a simple template intended to judge your CS savviness, combined with an automated peek at your hardware. Copy this into a Windows Explorer address bar to open Steam and start the survey: steam://takesurvey/2/Given that these items are so easily converted into real money, is the Esports industry supporting a wide-scale illegal gambling operation? Many of the major events companies advertise such websites by playing their video adverts on their streams. There are teams who are named after such websites, some of whom even play at Valve-sponsored events. The majority of players have personal sponsorships with such websites whereby their in-game weapons are named after betting websites (which has become so prevalent that at the recent CS:GO major event, the company hosting the event, Dreamhack, blanked out the space on their broadcast overlay where the gun names are displayed). Given the recent DFS scrutiny and the ever increasing media coverage of Esports, the industry may want to consider making steps to avoid a scandal waiting to happen.hat is perhaps more disturbing, is if such items are deemed to have a monetary value, is that a regulator may question whether Valve are complicit. Such websites rely on the availability of Valve’s API and “bots” in order to support their transactions and this access could be revoked by Valve at any moment. Given that this form of betting increases sale volumes of their in-game items and viewership of their game, there is currently little incentive for Valve to effectively shut these websites down.

More than anyone else, I feel sorry for the developers of Siege, who have made the game of their careers. It is an absolute peach, but while they're firefighting so many issues there's no time to look at long-term refinements for balance and maps. It's like Ubisoft's management doesn't comprehend just how good Siege is or how much its potential is harmed by Ubisoft's servers and uPlay.Perhaps Siege is seen internally as potential sequel material, Ubisoft's own Call of Duty cookie-cutter, rather than a platform to be grown over time. That would be so short-sighted—and such a waste of potential—that it has to be called mismanagement. Siege's quality is so high in parts that the game could become a serious e-sports platform and, given time, might even surpass the mighty Counter-Strike.Many CS: GO players are addicted to collecting and trading skins, making it an attraction that gets full-time attention from websites that specialize in trading and even gambling. It's all based on a system where cases are earned randomly during play, and must be opened using keys that cost $2.49. The price doesn't sound like much, but Valve's made sure to build the odds so that players typically spend dozens if not hundreds of dollars before they ever earn something deemed valuable.

"Today we had a meeting with Ashley and Jones, two of our volunteer moderators. Ashley and Jones has been collecting questions from the community that we discussed during the meeting. Two of the topics were stat boosts and the latest COP reward. We're currently looking into what we can do to make up for the final COP-reward. Ashley and Jones gave several suggestions from the community that we are currently discussing internally.Our main goal is to try to find a way to reduce or remove the random elements of the final reward, whatever that reward will be. Regarding stat boosts, Ashley and Jones suggested that we introduce something similar to StatTrak as part of future safes, a feature used in CS:GO in their cases. This is something we've been thinking about as well, and something that we will discuss going forward. I must stress however that we cannot currently make any promises but these are things we will be discussing as we move forward."My next dealer admits that he perhaps goes a little overboard with his CS:GO trading. When you buy a "key" to open a weapons case in Global Offensive, you're presented with a spinning gambling dial, which flicks around until it eventually lands on your winning weapon.Since then, his CS:GO trading has involved finding expensive weapons in cases, trading them for more and more expensive weapons with other users, and then plugging all that money back into more cases.The three patches released so far claim to address such issues, but, despite a general improvement bad things keep happening. In some cases it's gotten worse. In ranked matchmaking when you do eventually get into a game, one team often hopelessly outclasses the other. Bizarrely, the casual playlist produces much more balanced matches. A lot of my ranked games are 4-0 defeats or victories, and when you look at the ranks afterwards it's obvious why: one team has some bronze and silver players, and the other platinum. It is mind-boggling for a game of this quality to have such problems.We could let Siege damn itself, in fact, by noting some of the things that have been fixed. Patch 1.1 changed the nearly-unforgivable launch netcode that meant you were regularly killed by people that hadn't yet appeared on-screen, as well as the charmless issue of random players' microphones permanently transmitting during matches. Patch 1.2 introduced the ability to let you manually change the data centre you're connecting to by editing the gamesettings.ini file (very PC gamer). The developers justified this as the quickest way to get a fix out there for a common problem before adding it in-game. That's fine, but it does bring to mind a mechanic hanging off the front of an F1 car.

So when he was given the IP of a TeamSpeak server to join, he didn’t think twice. After all, competitive players have been using TeamSpeak, Mumble, Ventrilo and Skype for years: joining IPs is almost part and parcel of any good FPS on PC. Team Fortress 2 is a few hours away from receiving one of its biggest updates yet. The Gun Mettle update will offer a campaign to players, providing two contracts per week for three months, giving them specific challenges to fulfill. If you’re good enough, you’ll be awarded with a brand new weapons case, which contains juicy new weapons that sport unique skins.CS:GO is a pay-to-win game: buying power equals firepower. When you steal a weapon from a dead enemy, you're fighting on their tab. Given the choice between fighting on the wrong side of a three-on-one with no armor and cowering in a corner with a nicked AWP, save the AWP . You're probably going to lose more eco rounds than you win, so be willing to take a small gain out of a bad situation.Dawid said that while Game skins don't affect in-game performance, they do prove that the gamer is a dedicated player "who is dedicated to the game and enjoys customizing their visual stimulation within the game."

Some examples included the Samsung M3 2TB external HDD for £65, the Samsung 850 EVO 1TB SSD for £260 and the Creative Fatal1ty HS-800 headset for £20. Kapseln: Enthalten Sticker, zum Verzieren der WaffenBritish TV network Sky Sports has commissioned a new documentary that’s going to tackle the effects – good and bad – eSports gambling can have on a person as well as the industry. The film is created by Joel Dale and another unnamed partner, and he went looking for interviews with players who wish to share their experiences.Some Steam games allow players to buy, sell, and trade in-game items, which can be sold on the Steam marketplace for real-world money. Some rare items, like colorful paint jobs for guns in Counter-Strike: Global Offensive, can sell for thousands of dollars. If someone owns these items in their Steam account and a hacker gets control of it, they can move those items to their own accounts and sell them later.Recently Steam users and developers began to discover that gifting in Russian and Commonwealth of Independent States (CIS) regions no longer worked outside of particular regions. Soon it became evident that Southeast Asia, South America, and Turkey were also affected. The short version? No more trading between those areas and Western territories like the United States. The long version, as uncovered by intrepid souls on Reddit, is quite comprehensive: These restrictions appear to apply to all games, regardless of specific locks (or a lack thereof) publishers might've had in place.

But what of these "intuitive layout changes"? The details can be perused over on this rather thorough blogpost, but whole sections of the map have been removed (such as the middle tunnel in the yard) while the bomb site has been shifted to another corner of the map.

But it’s one thing for the people in the business of marketing the new Windows to paint an idyllic picture of the DirectX 12 landscape. The question is whether those promises will hold up in reality. To answer that, we talked to several game developers, graphics engineers, and computer scientists about what they really think of DirectX 12, and what they think will happen when it’s released into the broader PC gaming ecosystem.

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